There is no end

Project ending is hard. Every gamedev knows it. I’m feeling it “well” now at my job. And also at my side project. Continue reading “There is no end”

Happy coding

I’m having some hard times with finishing my job project. Gladly, I’ve got great help from my fellow boss, who’s also programmer.

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Achievements

 

Half year is quite a long time. A good time for retrospection. I’d love to share with you all these important things, that I achieve. Continue reading “Achievements”

Half year sum up

It’s 50th post. Continue reading “Half year sum up”

Shortcuts are magic

Shortcuts makes our work faster. Many shortcuts – even more. But when you know much more of them, something changing…

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Don’t worry – first idea won’t work

Don’t be bad if your first idea don’t work. It happens. Mostly, always. 

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Sometimes you win, sometimes you learn

Too much things to do. Want to help everyone. Short deadlines. Many problems with finding solutions.

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Can we code better?

Is there better way to program? Can we code faster? With fewer errors, less writing? Could we read it easily and understand it without problems?

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Why do we love Clojure?

I love Clojure, because it’s excellent life hacker tool. It’s most pragmatic & expressive language. Makes me more productive. I can achieve more with less. And less is more.

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The first human problem

And out of the ground the LORD God formed every beast of the field, and every fowl of the air; and brought them unto the man to see what he would call them; and whatsoever the man would call every living creature, that was to be the name thereof.

Continue reading “The first human problem”