Every problem consist in real from few small ones. At first we might not see this. It’s especially clear, when we asked for estimation. We fail a lot in it. Czytaj dalej Not even one
When I was in school often, I was feeling this flow state on math lessons. When I get exercise and try to solve it. Deep focus, disappearing world. Obviously, I doesn’t know the name of it. When I found solution, I always feel satisfaction. I didn’t even think, that it could also become a part of my job. Czytaj dalej How to solve any kind of problem?
Pst. You wanna try some… meditation?
What the heck? Are want to sell us some bullshit? Why even we should bother?
Did word „benefits” something means to you? If yes, please sit down and listen (read).
Czytaj dalej Meditation for game developers: beginning
Some days are special. Not only because you feeling great. Power to achieve anything. But admit it. Sometimes problems become bigger. You can’t do anything right. You feel small, demotivated. And I’ve got cure.
Czytaj dalej Writing block
Just start to do it. Choose one best habit, that leads to your goal. Meditate when you want achieve enlightenment. Make games, when you want to create best one.
Czytaj dalej How to learn anything
Solving one main problem is road through unexpected other small ones. We need persistence: don’t giving up. Iterate, find solution to every small problem, we encounter. Don’t lose big picture. Only in the end, we find solution to that main problem.
Czytaj dalej Developer’s path as a road through failures
Lifehacker’s ultimate goals of all activity is to recognize and fight with the repetition. I found that currently I often Debug.Log state of variables. Let’s make it little simpler! Czytaj dalej Visual Studio Unity Debug.Log snippet
Real battle in programming isn’t about, if Functional Programming is better than Object Oriented. It is not also, which language is better. But it’s all about abstraction versus explicity balance. And persisting it, is the most challenging thing in all programming field.
Czytaj dalej Abstraction versus explicity